Welcome back to the Wasteland
Yesteryday, I recieved a pleasant early bird surprise from inXile as a backer of the new Wasteland 2 game — the original Wasteland! But inXile have also made a few […]
Yesteryday, I recieved a pleasant early bird surprise from inXile as a backer of the new Wasteland 2 game — the original Wasteland! But inXile have also made a few […]
When Westwood and SSI parted ways after Eye of the Beholder II, the studio didn’t leave empty handed. The experience in transforming AD&D into a first-person, grid-based dungeon crawler in […]
By 1994, SSI and TSR’s partnership had lasted six years spreading AD&D and its worlds into a broad spectrum of genres spanning traditional CRPGs to an action packed dragon flight […]
As the Gold Box series wrapped things up in 1992, SSI readied its next “big series” with a new engine and a post-apocalyptic world of high fantasy on disk or […]
Although 1992 would see the last of the Gold Box games, and after a few criticisms over how stale the engine seemed after so many titles had come out using […]
SSI’s Gold Box series had a great run. After four years and twelve single-player CRPGs (not counting Unlimited Adventures’ construction set and AOL’s Neverwinter Nights MMO), the engine was finally […]
BioWare’s Baldur’s Gate wasn’t the first AD&D PC game set on the Sword Coast. In 1991, SSI’s and Beyond Software’s (who would later be better known as Stormfront Studios) Gateway […]
The year 1991 was a banner year for the partnership between SSI and TSR. Death Knights of Krynn, Eye of the Beholder II, Pools of Darkness, and a few other […]
Dungeons and Dragons could be a complicated game. AD&D even moreso with its plethora of expanded rules. Enter Tunnels & Trolls whose first edition was released in June, 1975, almost […]
SSI’s Phantasie trilogy came to an end in 1987 with the release of the Wrath of Nikademus. Nikademus, the Dark Lord whose plans had met defeat in the first and […]