Yesteryday, I recieved a pleasant early bird surprise from inXile as a backer of the new Wasteland 2 game — the original Wasteland!
But inXile have also made a few cosmetic improvements to the game as an added bonus. Smoothed graphics, a voice over reading all of the paragraph references that had also served as copy protection for the game (and contained a number of amusing red herrings such as a story arc on Mars), and a clean installation make it more than ready to take on the irradiated world with more modern machines.
I grabbed my copy from Good Old Games which are partnered with inXile’s rollout of the game which officially drops for everyone else tomorrow on the 12th for $5.99.
In setting things up, I decided to stick to the “old school” by keeping the graphics in their original,rough pixel, look. Call me old fashioned, but there’s something nostalgic about seeing pixelized portraits onscreen matching the worn down and beaten world of Wasteland’s devastated backdrop. The only thing I miss from this update so far was the animated intro showing an SDI satellite scooting into position before being blown out of orbit as missile dots arc towards their targets (which, as Infinitron points out below, was a sequence unique to the Apple II and C64 versions of Wasteland — the IBM PC DOS version simply had the mushroom cloud title panel with the text describing how the world went to hell below it).
So far, it’s as fun as I remember it and just as tough. Poor John Matrix was killed by desert dwellers after getting hit again while he was unconscious. No one in the party had a medic skill high enough to help him out. I have a feeling that I’ll probably be re-rolling a few more before this is over.