That’s, um, pretty much how I feel about this latest announcement myself.
You can catch that and more over at No Mutants Allowed but be sure to have your flameproof waders on. The site is home to the truly hardcore Fallout fans out there as well as an impressively detailed repository of all things Fallout related which should come as no surprise. It’s a great site and a resource for all things Fallout and while I don’t entirely agree with some of their views on the franchise, Bethesda’s latest announcement of what the next two pieces of DLC are going to be like haven’t made me all too excited.
The first one is the reputed “Point Look” which had been rumored but never confirmed, until now. The only details that we have of what that one is supposed to be like is that it will take place in a swampy land with new dangers. Okay, doesn’t sound too exciting there. I never did like swamps in any game I had played, there’s just something…blah…about a swamp populated with the requisite bad guys, as if the marshy, malaria-infested humidity that they usually come with isn’t enough of a challenge. Still, I’ll likely be snagging that one up if it sounds interesting enough. It could be a swamp…with a GIANT MISSILE SILO IN THE MIDDLE OF IT FILLED WITH HALF ROBOT WAR MACHINES. Or not, I don’t know yet.
But the next one has me taking a fork to a lump of mashed potatoes and wishing that I was Richard Dreyfuss…”Mothership Zeta” will pit the player against, you guessed it, aliens. That’s right, the big eyed, ray gun toting, extraterrestrial inhabitants of outer space as opposed to the homicidal, acid spewing variety found on corporate space ships and colonies. I really don’t want to sound negative about this since on one hand, it does sound like it could be silly fun. On the other hand, it also comes off…from a veteran’s perspective…as overkill for something that started out as a random encounter in Fallouts 1 and 2. Like when the Coneheads became a movie. Augh…
Okay, maybe I’m exaggerating just a bit, but still…Fallout’s universe has its own, understated humor…always had with the first two games by picking up on a thread here and there, subtle nods to the things we take for granted today but spun to make you chuckle when you least expect it. Kung fu fight in Fallout 2? A box of water chips in the sequel mocking those of us that fought to find just one in the first game? A sadistic Secret Service supermutant?
But this? Ahh…hmmm…. Over the top, sure, but Fallout has always had something of a serious side to itself that the small pieces of random humor within its narrative had only brought out, coloring each event that it was found in and giving the player something to smile about before focusing on how they were going to tie up all of their loose ends before their home ran out of water. I took the aliens and their velvet painting of Elvis from the original series with a large amount of humor filled salt, not even considering that it might be something that could become its own campaign sometime later.
Bethesda doesn’t need to give the hardcore crowd any more ammunition than they already have collected, but even as a huge fan of the series, I don’t think the ‘canon’ really needs this ‘twist’.
Besides, the better choice would have been King Arthur and his merry band of knights. They were in Fallout 2, also, along with a lot of other geeky goodies. Guardian of Forever, anyone?