The Xbox One and the PS4. Why am I not excited about either one?
Still, I should be, right? At least in the way of when I first saw an NES, or the Genesis, or the Dreamcast. Or the PS2. But for some reason, […]
Still, I should be, right? At least in the way of when I first saw an NES, or the Genesis, or the Dreamcast. Or the PS2. But for some reason, […]
One of the strangest things I’ve observed about Neverwinter’s economy is how quickly alternatives were found. Before, people in the Protector’s Enclave hub were selling everything for AD (astral diamonds), […]
So earlier today, I noticed that the Auction House started acting funny. I couldn’t see my own auctions and I also started seeing crazy bids for -99,999,999 being made for […]
Larry Hama’s name might be familiar to fans of Hasbro’s G.I. Joe series — he was the Marvel writer responsible for the comics based on their toy line. Not only […]
The more I get into Neverwinter, the more I notice the odd things about it. For one, identify scrolls are used exclusively to ID special items like greens and blues. […]
It’s been years since I’ve played an MMORPG. I haven’t even touched WoW and had only occasionally dabbled in others like Lineage II during their beta phases, so I’m not […]
No one could have guessed that the ending to the trilogy started in Bane of the Cosmic Forge would arrive nine years after the release of Wizardry VII: Crusaders of […]
Sir-tech seemed to be on the verge of appearing obsolete. Wizardry V, while it was fun, lacked some of the flashy aesthetics and mechanical advancements that seemed to leave its […]
A year after the release of the fourth chapter of the Wizardry series in 1987, the Return of Werdna, Sir-Tech rolled the fifth game to would-be adventurers in ’88 with […]
WARNING: EXPERT LEVEL SCENARIO! The return of Werdna is an EXPERT level scenario for experienced Wizardry players ONLY. Novices will rapidly become totally frustrated – this game is VERY difficult! […]