Final Fantasy XIII and XIII-2 recaps in 16-bit

If Square Enix did a 16-bit version of FFXIII, I'm not gonna lie -- I'd buy it and play it all over again.

If Square Enix did a 16-bit version of FFXIII, I’m not gonna lie — I’d buy it and play it all over again.

In anticipation of Lightning Returns’ NA release, Square Enix has gone retro to tell the story of Final Fantasy XIII and XIII-2 by doing it in 16-bit mode. That means music, sound effects, the works, proving that even though their artists can do killer CG they can still thrown down fantastic pixels.

The trailer runs over seven minutes of awesome retro goodness. One thing I’m thankful for is that they didn’t opt to use it as a platform in leveraging the washed out Turnerization of the art used for the mobile version of FF6 and kept to the 16-bit aesthetic. There’s a reason why a lot of gamers still love the look of these pixels today.

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