Aside from the annoying GFWL issues, I really enjoyed the first DLC for Fallout 3. Once the installation issues were cleared up, I enjoyed this little slice of simulated history courtesy of the Outcasts and had grabbed a few toys along with a perk along the way. There are even achievements for PC players that might like collecting them, or have an Xbox 360 along with a Live account. It’s not horse armor, but it’s nowhere near as massive as Oblivion’s Shivering Isles. It kind of sits around the Knights of the Nine for three or four hours of fun, and at 800 points, that’s not too much of a bad thing.
It’s also compatible with the G.E.C.K. editing suite giving modders more new assets to play around with. Not a bad start. Next up this month is “The Pitt” and next month, “The Brotherhood of Steel” which will apparently rewrite the ending to make it possible to continue the game afterwards. That’s going to be interesting stuff and I can’t wait to see how it all plays out.
You can catch my report on the Operation’s success here.