I’m not a huge fan of Dungeon Siege. I thought the game turned into a repetitive slog with boring loot halfway through when it began playing itself and forced myself to finish it if only to see how the story ended. Needless to say, I didn’t pick up Dungeon Siege II.
But Space Siege would put an interesting twist to Gas Powered Games’ formula, taking the loot-a-thon into space where dungeons are made of carbon steel and aliens are the newest ogres and trolls picking their teeth with astronaut bones. The demo weighs in at around a gig, and it challenges the player to either remain as human as they can or adopt cybernetic upgrades found throughout the game to become the Terminator. There’s also a skill tree in play to upgrade certain skills, parts you can collect to build up your weapons and defenses, and you’ll eventually get a robot to play with in the full game.
The demo shows off a few interesting ideas, but I was completely bored by it. The performance of the demo also left something to be desired. Raising the resolution of the game above its default 1024×768 caused the screen to flicker every time I moved the mouse around which didn’t help, but the graphics weren’t bad. Still, camera control felt a little clunky along with moving around which felt rough around the edges, but hey, it’s a demo, so they might already be working on this stuff. But no uninstall icon? Really?
There also seems to be no loot. Everything looks as if it’s based on a kind of game currency where you collect bits and pieces from the battlefield and salvage it all to add power to your weapons, make new items, or improve your personal defenses by using workbenches scattered throughout the ship. So in essence, you’re farming for junk to transform into gold which I’m really not looking forward to doing over so many hours. The skill tree looks pretty thin on options.
Is it worth buying? If you’re a fan of the Siege series, it might be if the changes don’t bother you so much. Me, I’ll have to pass on this one.